About Trading Cards
a Virtual trading card and a Physical tradind card that you hold in your hand. Both types of cards are collectible and swappable. They are both called Collectible Trading Card (CTC) To differ them we say Digital (CTC) and Physical (CTC) Very important to know and remember, every single Jamaica National Heroes Trading Card comes from and belongs to a complete set of seven.
Trading cards may depict anything from history, fantasy or science fiction genres, horror themes, cartoons, or sports. Serial text is also on the card and is used
to interact with the other cards in a strategic fashion.
Hearthstone. DCCGs do not use physical cards and instead use digital representations, with newer DCCGs foregoing card images altogether by using basic icons.
LCGs are known for costing much less as they are not a collectible. Gameplay mechanics. Each CCG system has a fundamental set of rules that describes the players' objectives, the categories of cards used in the game, and the basic rules by which the cards interact. The bulk of CCGs are designed around a resource system by which the pace of each game is controlled. Frequently, the cards which constitute a player's deck are considered a resource, with the frequency of cards moving from the deck to the play area or player's hand being tightly controlled. Relative card strength is often balanced by the number or type of resources needed in order to play the card, and pacing after that may be determined by the flow of cards moving in and out of play.
Diamond Series
The diamond series are the most sort after Jamaica's heroes trading card that are available for trading. This series consist of limited edition cards that carries an exceptional value. To build a complete set of Diamond Series many will find it very exciting as most Hero card collectors may be unwilling to sell their valuable cards and will have to be convince to swap their highly coveted cards.
The Nanny Diamond series card bearing the flag symbol is the "holy grail" of the Jamaica Heroes trading card, and is the most sort after because it carries the highest dollar value.
Gold Series
The Gold series are the secondary runner up next to the Diamond series in value of the Jamaica Heroes Trading Card series.
The Gold series carry a high trading value for serious card collector hobbyists, this series is available here at Jamaica Heroes as well as can be swapped from other buyers.
Silver Series
The Silver series are the third line of card series in value and swapping. Most card collectors will swap or sell their Silver series quite quickly if the swap is worth it in return for what they are getting. These cards are very common among swappers but not so much for the die hard collectors.
Bronze Series
The Bronze series are very common. Most card collectors will build their complete set of seven then trade them for one Gold individual card or two or more individual Silver cards. The Bronze series are not just the most common but it is also the easiest Jamaica Heroes Trading card set to find, build and trade.
Card Valuation
If your cards are in mint condition then they can also be sold for a much higher value than cards that are damaged or worn out.
7 Bronze cards (set) = 3 Silver cards
7 Silver cards (set) = 2 Gold cards
7 Gold cards (set) = 1 Diamond cards
Card Swapping Value
Please note that this trading value is not written in stone or is it always going to be an indicator of what you must swapped out your card for. This is just a guideline of what most average collectors are willing to swap their Jamaica Heroes Trading card for.
know your card
implemented in a eight stage process? thats right, ( 8 ) stage security process securement for all card enthusiasts.
The cards security features are as follows.
2. Entire front of card is covered by a special gloss coat that prevent counterfeiting.
3. Encryption colors
4. Watermarks
5. Color shifting ink
6. Security pixels
7. Limited serial numbers.
8. Original purchase registration and batch number.
Card Grade Value
The Jamaica Heroes Trading Cards comes in six grading category, which determines their appraised condition for swapping or putting a monetary value for purchase.
Grade (1) Mint
A mint card is in perfect condition, it is still in the original package or pack away safely with no imperfections.
A grade (1) aka grade (A) is exactly what it is, a mint card, or perfection in all aspect of the card. A grade (1) Grade (A) card is what all executive card collectors and all card enthusiasts, hobbyists, swapping or purchasing collectors are willing to pay huge sums of money for it needing the card.
Grade (2) Great
A great card in great condition is a card this almost like a mont card only that its obvious that it is not new. A grade (2) card is sort after by most executive collectors and by all card enthusiasts collectors looking to swap or purchase.
Grade (3) Good
A good card is just ok in its appearance, it is handled quite a few times and starting to show signs of small stress. A grade (3) card is not worthy of a collector's time t put on display but can still be traded by card swapping hobbyists.
Grade (4). Worn
A worn card will look dull, bent, dirty and unattractive. A grade (4) card will never be of any interest to an Executive collector, much less looking at it. Most regular card enthusiasts and hobbyists will still be interested in this card for swapping.
Grade (5). Damaged
A damaged card is a card that is still readable but maybe ripped, torn in half or crush in an unsightly manner. A grade (5) card will be hard to swapped much less have a purchaser. It can still be swapped on the CARD MATRIX ZONE, wish you luck.
Grade (6). Worthless
A worthless card is exactly what it is, Worthless. This card is not readable, it is undesirable, ripped, dirty, water damaged, burned, etc. This card cannot be traded. A grade (6) card is not allowed on the CARD MATRIX ZONE.